Character TD / Pipeline
Work experience
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Rigger at 'Animal Logic Sydney'
2017 Jan - 2017 May
- Lego Ninjago
- Lego Batman (Marketing / VR)
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Character TD at 'Onyx Studio (Norman Studio)'
2015 Dec - 2016 Sept
- Character TD on 'Drole de petites betes' (movie)
- Lead of facial rig animation / R&D.
- Lead of Body setup for main characters
- Custom Dev of 'Speed Facial Rig' owned by Method Studio for this movie.
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Technical Animator at 'Ubisoft Annecy'
2014 Nov - 2015 Sept
- Technical Animator on ‘The Division’
- Responsable for all animation systems of civilian and wildlife
- Responsable civilian & wildlife sequences in game
- Retro-Engine & process creation on ‘Snowdrop’ engine
- Fix animation files between Maya / MotionBuilder to ‘Snowdrop’
VFX Artist / Rigger at 'Studio Hari'
2014 March - Sep
- VFX Artist / Rigger on ‘The Owl’ season 1
- Responsable for ‘Realflow simulation
- Fire creation on FumeFx
- Character Rig on Maya for the season 2
3D Artist at 'Thales Group Simulation'
2013 january - july (intership 6 months)
- 3d modeling on the 'Grand Paris' project
- Modeling / Texturing / Implementation
- Script / Tool developpement
3D Artist at 'Cow Prod'
2011 - 2012 (contract 1 yr)
- FX and motion design for commercial video
- 3ds corporate video for 'Blédina', 'Orange' company...
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Languages
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French
English
Skills 3D
Maya Rig
Maya FX
Maya Modeling
3DS Max FX
Houdini
Realflow
FumeFx
2010 - present
2010 - present
Education
Isart Digital Paris (VFX Section)
2011 - 2014 Graduate
Learning VFX / Modeling / Compositing / Dynamics / FX Simulation / Live Short Movie / R&D / Setup & Rig
Lisaa Paris (Game)
2006 - 2009 Graduate
Learning Game Design / Level Design / Modeling / Sound Design / Draw / Environnement Modeling
Paul Claudel (College)
2006 Graduate
Skills 2D
Nuke
After Effects
Photoshop
In Design
Mocha
Code
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Python (advance ++)
Mel (advance)
C++ (notion)